NTE Combat Fundamentals 101

An in-depth guide to the core mechanics of Neverness to Everness.

Guide by Salad_

Thanks to Remmy_ and Asta for their help in the making of this guide.

Introduction

NTE's first global closed beta has already ended, and one of the most discussed aspects is the combat. You've likely heard it compared to a fusion of Genshin Impact, ZZZ, Wuthering Waves, and Honkai Impact 3rd, yet up-to-date, detailed information remains scarce.

So, we decided to do some research ourselves. Here it is: a breakdown of the most basic aspects of NTE combat, explained with visualized examples.

Beta Information

The information provided here is based on our own research during the beta. There may be inaccuracies. If you notice any errors, please let us know! As this is a beta, all mechanics are subject to change.

The Basic Moves

Every character, at their core, has a Normal Attack, a Skill, and an Ultimate. These form the foundation of your offensive capabilities, from simple strikes to screen-clearing finishers.

Parrying: The Ultimate Defense

A key addition in this beta is Parrying. A successful parry, timed as the parry circle aligns with the outer ring, can turn the tide of battle. We've identified 5 primary ways to execute a parry:

The Esper Cycle System

Beside the standard HP and Ultimate gauges, each character has an Esper Cycle Meter. You can charge this meter in three ways: continuously attacking, using a skill, or successfully parrying an attack.

Esper Cycle Meter UI
The Esper Cycle Meter is key to unlocking reactions.

Attacking gradually charges the meter, while a parry instantly fills it. The charge speed is governed by a character's “Cycle Rate” stat. This means characters like MC and Fadia, who have skills with a 100 Cycle Rate, can instantly charge the meter on skill use.

Once fully charged, an eligible character in your squad will glow, signaling that they are ready to be swapped in to trigger a powerful Esper Cycle reaction.

Elemental Reactions

NTE's elemental system features 6 elements. When adjacent elements on the Esper Cycle are combined, they trigger a unique reaction. Each one provides a distinct tactical advantage.

Six elements of an Esper Cycle
The six elements form the “Esper Cycle”
  • Blossom

    Cosmos CosmosAnima Anima

    Spawns a peashooter that attacks targets, dealing area damage.

  • Hexed

    Anima AnimaIncantation Incantation

    Triggers extra Unison damage based on recent elemental damage taken.

  • Scorch

    Incantation IncantationChaos Chaos

    Inflicts damage over time for 15 seconds.

  • Nova

    Chaos ChaosPsyche Psyche

    Marks a target, causing a large burst of Cognito damage after 5 seconds.

  • Stain

    Psyche PsycheLakshana Lakshana

    The target takes 50% more Psyche and Lakshana damage for 12 seconds.

  • Remora

    Lakshana LakshanaCosmos Cosmos

    Marks the target, slowing their movement and attack speed.

Trio Reactions

Beyond the standard “duo reactions”, two advanced “trio reactions” can be triggered by combining the effects of other reactions:

  • Charge: Activated when Blossom hits a target marked by Remora. Grants the active character ultimate energy per hit.
  • Discord: Activated when a target is under Nova and Scorch simultaneously. Reduces a percentage of the target's break meter.

Esper Cycle Passives

Every character has a unique Esper Cycle Passive that enhances these reactions. This passive is active as long as the character is in your squad—even if they're off-field. This mechanic is the cornerstone of advanced team building.

Final Thoughts

While NTE's combat may seem straightforward on the surface, the Esper Cycle system and character-specific passives provide remarkable depth. Combined with the freedom to customize character advancements, team building becomes an incredibly dynamic and flexible puzzle.

As we most likely will have another beta, and then release, I believe once they improved the “feel”, what we will have, is a solid and fun combat system.

Guide by Salad_

Huge thanks to Remmy_ and Asta for their help in the making of this guide.